Balance Update
The Catacombs of Venice » Devlog
A few tweaks to my little 2D dungeon crawler.
- Player buffed:
- Attack range increased
- Removed the silly bounciness - occasionally player may not be able to move flush along walls however
- Bats generally nerfed:
- Now shoot from less far afield
- Bullets are slower and shorter-lived
- But reduced their hitbox dramatically to give them a fighting chance
- Axemen, Hammersmiths and swordsmen buffed:
- Now shoot from further afield (approximately the same as the player's new range)
- Less powerful projectiles (axes, hammers) sped up
Files
The Catacombs of Venice Play in browser
Jun 07, 2021
The Catacombs of Venice
A real-time 2D dungeon crawler (GDTV '21 gamejam entry)
Status | Released |
Author | christh |
Genre | Action |
Tags | 2D, dualstick, Dungeon Crawler, gamepad, keyboardmouse, Pixel Art, Singleplayer, Unity |
Languages | English |
More posts
- Adding Melee combatAug 05, 2021
- Fire Flickers, Destructible Objects and Mood LightingJun 26, 2021
- Update - bug squashing and more forsoothJun 13, 2021
- Added Joypad controlsJun 09, 2021
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